News from Lost Monsters development
Sunday, October 27, 2024

Finally new job done

In todays update i have finally fixed texture glitches, which appeared when dynaically sized objects were added to scena

more…

Saturday, June 15, 2024

Rendering glitches

Today's 0.34 release fixes monoho rendering bugs, speeds up AI calculations, and fixes and adds some sounds

more…

Sunday, May 19, 2024

Sounds

Many new sounds and added to game

more…

Friday, May 3, 2024

Destroyable walls

Added new piece of environment - destroyable walls

more…

Sunday, April 14, 2024

New enemy

New flying enemy has been added, and some improvements of new world has been made

more…

Wednesday, November 22, 2023

Tileset and conevyor belt

Creation of the next tileset for the next set of levels has started

more…

Monday, November 13, 2023

Android release 0.19

New version of game has been released in Android Internal Testers programme

more…

Friday, November 10, 2023

Flying NPCS

In todays update the ability for flying npcs has been added

more…

Tuesday, November 7, 2023

Flamethrower

Added new obstacle/damagable - flamethrower

more…

Monday, November 6, 2023

Touch rework

Once again the touch handling was almost completely rewriten. Hope it is done.

more…

Friday, November 3, 2023

Optimization

major redesign of the rendering system to put less load on the processor

more…

Thursday, November 2, 2023

New world

Currently there is new starter version of new tileset for new world - Castles

more…

Wednesday, November 1, 2023

Touch optimalisation

In todays update i have added one new level and improved touch controlls

more…

Tuesday, October 31, 2023

Moving platforms

Finaly made progress in moving platforms and elevators!

more…

Friday, October 27, 2023

Solving complications

Functional elevators and moving platforms should be ready in today's update. However, their addition revealed other major problems, which you can read about in the article

more…